Fast 3D face recognition based on normal map

Andrea Francesco Abate, Michele Nappi, Stefano Ricciardi, Gabriele Sabatino · 2005

This paper presents a 3D face recognition method aimed to biometric applications. The proposed method compares any two faces represented as 3D polygonal surfaces through their corresponding normal map, a bidimensional array which stores local curvature (mesh normals) as the pixel's RGB components of a color image. The recognition approach, based on the computation of a difference map resulting from the comparison of normal maps, is simple yet fast and accurate. A weighting mask, automatically generated for each subject using a set of expression variations, improves the robustness to a broad range of facial expressions. First results show the effectiveness of the method on a database of 3D faces featuring different genders, ages and expressions.

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