Touch and the Mouse

Rex van der Spuy · Apress eBooks · 2012

Most of the games you’ll make will be created and tested on a computer with a mouse and keyboard. But your finished games will almost certainly be played on touch-based interfaces, like tablets and mobile devices. In this chapter you’ll learn how to create game user interfaces that use both a mouse and touch interface to control the action. These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Read the paper · More papers on PaperTik