Parallel implicit integration for cloth animations on distributed memory architectures
Michael Keckeisen, Wolfgang Blochinger · Eurographics Workshop on Parallel Graphics and Visualization · 2004
We present a parallel cloth simulation engine designed for distributed memory parallel architectures, in particular clusters built of commodity components. We focus on efficient parallel processing of irregularly structured and real-world sized problems typically occurring in the simulation of garments. We report on performance measurements showing a high degree of parallel efficiency and scalability indicating the usefulness of our approach.