On effort in AI research: a description along two dimensions

Franz‐Günter Winkler, Johannes Fürnkranz · 1997

In this paper we describe Artificial Intelligence as research that moves along two different axes: humancompatible knowledge and machine-compatible processing. An analysis of computer chess research along these dimensions shows that AI more and more diverges into an engineering branch and a cognitive branch. As an explanation, we offer a hypothesis about the dependency of research effort on these dimensions. It becomes obvious that the most rewarding projects are the hardest. "If one could devise a successful chess machine, one would seem to have penetrated to the core of human intellectual endeavour." Newell, Shaw & Simon Introduction We view Artificial Intelligence as a science with the goals of, on the one hand, providing computers with the ability of solving tasks that are commonly perceived as requiring intelligence, and, on the other hand, furthering our understanding of human thinking. The basic problem that AI has to face is to integrate the abstract concepts that human bei...

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