Breakpoints and breakpoint detection in source level emulation

Gernot Koch, U. Kebschull, Wolfgang Rosenstiel · International Symposium on Systems Synthesis · 1996

In this paper we discuss, what breakpoints in source level emulation are, how we can work with them and how we have to change in the circuit generated by high level synthesis to do so. We show the details of breakpoint encoding and detection in our approach. The presented approach allows for breakpoint detection by hardware means without seriously slowing down the circuit or dramatically increasing its size.

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