Organic Programming Language GAEA for Multi-Agents *
Hideyuki Nakashima, Itsuki Noda, Kenichi Handa · 1996
We are developing a new software methodology for building large, complicated systems out of simple units. The emphasis is on the architecture which is used to combine the units, rather than on the intelligence of individual units. We named the methodology after the flexibility of organic systems such as plants and animals. In this paper, we describe the application of an organic programming language Gaea to muitiagent systems. One of the advantages resides in that we can program the system in a subsumptive manner.