Interaction Manifestations at the Roots of Experiencing Multiplayer Computer Games
Laura Vallius, Tony Manninen, Tomi Kujanpää · 2007
Today's computer games offer players stunning audiovisual environments, intense action, adventures, puzzles and crowded worlds with vast amounts of other players to play with.Consequently, play experience is a combination of numerable variables.This study focuses on understanding how interaction manifestations of games participate in the process of experiencing multiplayer game environments.Rich Interaction Model [9] is used as a theoretical framework for analysing experiencing of interaction.Two experimental games are used in the analysis as examples.The results of this study are preliminary guidelines of how interaction manifestations affect experiencing games.