Virtual reality for packaging folding practice

Ratchadawan Nimnual, Surachai Suksakulchai · 2007

This paper presents an application of a virtual reality for packaging folding practices. The system presented an interactive folding package practice in a virtual space. A structure of virtual paper was defined in three -dimensional (3D) virtual space and was displayed on a graphic screen. The steps of folding were controlled by the system in which students must select specific components to be folded in sequences. If they select a component correctly, the system will show the folding animation of the selected components. On the other hands, if students select a wrong component, the system will warn students and their scores will be deducted. In addition, the system will go back to the first step if students make a mistake more than 20 percents. Students can use a folding tutorial if they want to study the folding process and other information. After students pass the folding practice with the purposed system, they can try with a real structure paper. The result shows that students can fold packages more rapidly and it can use fewer papers in folding practices.

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