Collision detection algorithm based on slice projection
Xuyou Li, Zhen Zh, Zhizhong Lu · 2009
Rapid and accurate collision detection is of critical importance in physical simulations and in interactive use of virtual environments. At the same time, the complexity and the real-time of virtual environment bring a higher requirement to collision detection. In this paper, we present a novel collision detection algorithm based on the slice projection (SP). The process contains coarse detection and precision detection. The result has been implemented and tested. The experimental result has been given and compared with other typical collision detection algorithm.