A physically-based client-server rendering solution for mobile devices
Matt Aranha, Piotr Dubla, Kurt Debattista, Thomas Bashford‐Rogers, Alan G. Chalmers · 2007
Mobile devices, also known as small-form-factor (SFF) devices such as mobile phones, PDAs and ultra mobile PCs have continued to grow in popularity. Improvements in SFF hardware has enabled a range of suitable applications such as gaming, interactive visualisation and mobile mapping. Although high-fidelity graphic systems typically have significant computational requirements, the time taken may be largely resolution dependent. The limited resolution of SFFs indicates such platforms are prime candidates for running high-fidelity graphics.