Scheduling tasks in real-time systems using evolutionary strategies

G.W. Greenwood, Christophe Lang, S. Hurley · 2002

Finding feasible schedules for tasks running in hard, real-time distributed computing systems is generally NP-hard. This paper describes a heuristic algorithm using evolutionary strategies. Our results indicate that the evolutionary strategies can find feasible schedules (assuming they exist) in very short periods of time.>

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