ContextKing: Virtual Kingdoms in Real Life

Johan Koolwaaij, Martin Wibbels, Sebastian Bohm, Marko Luther · 2009

Mondial pervasive games feature the earth's surface as the game board on top of which players travel around the globe like virtual pawns in the game. ContextKing is a game that makes extensive use of sensory inputs from the real world to create a whole new game experience within a user's social network. We discuss the management and utilization of sensor data, the actual game setup, its adoption and usage in real-life, and present observations made in the course of ContextKing's deployment.

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