A DCC pipeline for native 3D graphics in browsers

Christian Ulbrich, Claus Lehmann · 2012

Current consumer hardware has become quite powerful. Off-the-shelf computers are today capable of displaying 3D in realtime. With the advent of the Apple iPhone and the Smartphone revolution, mobile devices are becoming ubiquitous, yet they are equipped with graphic hardware that is rivaling dedicated gaming devices like the Nintendo DS in terms of 3D performance.

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