Transaction Based Distributed Computer Graphics Systems

Daniel G. Aliaga · 1995

With the advent of distributed processing, the computational abilities of large systems have greatly increased. In particular, the performance of computer graphics systems can be greatly improved by exploiting the inherent distributed characteristics of such a system. The UGA system (a unified graphics architecture) currently being developed by the Brown University Computer Graphics Group follows an object-based framework and provides an integrated platform for a growing number of modeling and animation techniques. Distribution of the system is necessary for further growth of the functionality and computational ability of the UGA database. The event-based transaction system presented here provides a highly efficient implementation for distributed processing in computer graphic applications. Introduction 2 of 11 1.0 Introduction 1.1 Prior Work Traditional remote procedure call interfaces (RPC) were built as a layer of software on top of an operating system. The servers defined a set...

Read the paper · More papers on PaperTik