An interface for targeted collection of common sense knowledge using a mixture model
Robert E. Speer, Jayant Krishnamurthy, Catherine Havasi, Dustin Smith, Henry Lieberman, Kenneth C. Arnold · 2009
We present a game-based interface for acquiring common sense knowledge. In addition to being interactive and entertaining, our interface guides the knowledge acquisition process to learn about the most salient characteristics of a particular concept. We use statistical classification methods to discover the most informative characteristics in the Open Mind Common Sense knowledge base, and use these characteristics to play a game of 20 Questions with the user. Our interface also allows users to enter knowledge more quickly than a more traditional knowledge-acquisition interface. An evaluation showed that users enjoyed the game and that it increased the speed of knowledge acquisition.