Omnidirectional Image-based Rendering

Hynek Bakstein · 2006

The paper summarizes omnidirectional image-based ren- dering techniques giving a user a complete freedom of mo- tion in a virtual reality. Image-based representation pro- vides a photorealistic scene representation. We discuss two VR scenarios, the window into reality and the door of perception. We overview the complete process from the acquisition to the rendering focusing on the advantages of omnidirectional images for the user experience. We also dis- cuss the acquisition setups and practical issues such as the equipment used for real setups, presented for example at the CeBit 2005 fair.

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