"Fancy a schmink?"
Josephine Reid, Mathew J. Lipson, Jenny Hyams, Kate Shaw · 2004
In this paper we describe a week long public field trial called Schminky. Based on our findings from the trial we consider the design implications for spontaneous, networked sound-based games. The venue for the trial was a café in a digital media centre. The paper reflects on the role of place and the notion of embedded histories.