Non-mesh rendering based on points
Yueping Feng, Huixiang Zhong, Yun-Jie Pang · 2005
In this paper, we propose a method in which we render the object by using the points directly. The method need not mesh at all. We also propose a technique to solve the problem of 'gaps' appearing on the object's image caused by the lack of points during rendering by increasing the local density of the points. Furthermore, we simulate the drawing skill used by painters to improve the visual effect of the image.