A One-Quadrant Discrete-Time Cellular Neural Network Architecture for Pixel-Level Snakes: B/W Processing
V.M. Brea, Mika Laiho, D.L. Vilariño, A. Paasio, D. Cabello · 2005
This paper introduces a one-quadrant discrete-time cellular neural network architecture for the pixel-level snakes, an active-contour-based technique. The motivation behind such an architecture is to have a subsequent on-chip implementation with better figures of merit, especially area consumption and processing speed. The current paper goes through the B/W operations performed in the pixel-level snake algorithm.