Discourses on Social Software

Jan van Eijck, Rineke Verbrugge · 2011

This book has its genesis in a multi-disciplinary project "Games, Action and Social Software", which was carried out at the Netherlands Institute for Advanced Studies in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007.This project brought together a group of creative researchers from philosophy, logic, computer science, cognitive science and economics, to investigate the logical, computational and strategic aspects of social mechanisms.The aim was to arrive at a multi-disciplinary perspective, and help create an active community with a more definite agenda.One of the deliverables of the project was to be an overview of this emerging new field, and with an agenda for further research, with the contents of the book to be shaped by discussions and interaction at NIAS.Even though we had promised just one book as a collective deliverable of the project, it soon turned that it would also be worthwhile to publish two books.The present book is meant as an overview aimed at a wider audience.A second volume collects a set of chapters presenting the research that the group of affiliated researchers carried out as part of the NIAS project, individually and in small interdisciplinary subgroups.This second book, which has a more conventional flavour than the present volume, will appear in the "Studies in Logic" series published under the editorship of Dov Gabbay by College Publications in London, under the title Games, Actions and Social Software.The core theme group of the "Games, Action and Social Software" project was led by Jan van Eijck, from CWI, Amsterdam and Uil-OTS, Utrecht

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