A Study of Immersive Game Contents System Design and Modeling for Virtual Reality Technology
Jungyoon Kim, Sang-Hun Nam · International Journal of Control and Automation · 2014
The Virtual Reality (VR) technique based on computer graphics has been rapidly evolving over the years. VR has emerged to set a trend for developing applications and virtual environments. This paper introduces the trend and features through case studies about the game contents system for immersive interaction among these virtual reality techniques. The proposed methodology utilizes the Unified Modeling Language (UML) for immersive systems intended for future games using a virtual reality technique. The modeling of the design has been compared with using the flowchart methodology to verify its significance.