What can Children Learn through Game-based Learning Systems?

Masanori Sugimoto · 2007

In this talk, the author presents key ideas and underlying philosophies of our research projects. He also describes about several systems for supporting children's collaborative learning, such as CarettaKids, T-RHYTHM, and so on. Lessons learned through the design and evaluation of these systems, and some thoughts for DIGITEL researches are discussed.

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