Optimizing network 3D data transmissions for interactive applications

Ikuo Harada, Hideki Sato, H. Kitazawa · 2000

3D object data transfer was optimized to accelerate interactive 3D scene design and virtual-space layout applications. In these applications, downloading many 3D objects reduces the interactivity of the clients. We used level-of-detail based loading sequences and timing control methods to interleave data downloading and interactions. Experiments showed that the maximum interval between interactions was up to 6.42 times shorter.

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