An Input Method for High-Resolution Large 2D Desktop Environment Using Wireless Device with Joystick

Akira Sakuraba, Tomoyuki Ishida, Yoshitaka Shibata · 2012

Recent year, many high resolution and large representation environments are proposed and there are a lot of installations is around us. These solutions can be applied to general purpose, use case of display environments became diversified by user's intention. High resolution and large desktop environment is one of them. However, interaction by generic mouse and keyboard is not intuitive method, this input method forces interaction burden for user. In this paper, we show an input method for such environment using a wireless device. In this method, user holds a wireless device instead of standard mouse during interaction. In ultra-high resolution display, such as tiled display environment, input system should consider input resolution. We designed to ensure two-different input resolution detection by device movement and joystick manipulation. Also we describe evaluation result of fundamental design of our work in this paper.

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