Game-theoretic route planning for team of UAVs

Ping Yan, Mingyue Ding, Chengping Zhou · 2005

Unmanned air vehicles (UAVs) are identified as an integral part of future military forces. The coordinated route-planning problems of UAV team with various architectures are addressed in the framework of game theory. A two-stage route planner has been proposed, which combines various game models and the concept of evolutionary computation and is compatible with the cooperative/competitive nature envisioned for UAV team. Our route planner can handle different kinds of mission constraints in hierarchical style. Potential routes of each vehicle form their own sub-population, and evolve only in their own sub-population, while the cooperation and competition among UAVs are reflected by the definition of fitness function. Experimental results show the feasibility of generating the coordinated routes for UAV team using game theory methods.

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