The Chimera Methodology: designing dynamically reconfigurable real-time software using port-based objects

David B. Stewart, P.K. Khosla · 2002

The Chimera Methodology is a new software engineering paradigm which addresses the problem of developing dynamically reconfigurable and reusable real-time software. The foundation of the Chimera Methodology is the port-based object model of a reusable software component. The model is obtained by applying the port-automaton formal computational model to object-based design. Global state variable table real-time communication is used to integrate port-based objects, which eliminates the need for writing and debugging glue code. The Chimera real-time operating system provides tools to support the software models defined by the Chimera Methodology, so that real-time software can be executed predictably using common real-time scheduling algorithms. A hypermedia user interface has been designed to allow users to easily assemble the real-time software components that are designed based on the Chimera Methodology. Use of the methodology can result in a significant decrease the development time and cost of real-time applications.

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