Body-controlled trampoline training games based on computer vision

Leo Holsti, Tuukka M. Takala, Aki Martikainen, Raine Kajastila, Perttu Hämäläinen · 2013

This work in progress -paper describes our efforts in developing trampoline training games using computer vision technology. The study is part of a project about developing digitally augmented exercise environments for faster, safer and more engaging sports training. We describe four initial prototypes and the feedback obtained from testing them both with circus students and with people with no background in trampolining.

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