A Better Painting Framework (GDI+)
Andrew Troelsen · Apress eBooks · 2003
The previous chapter introduced you to the fine art of building a traditional main window using various types contained within the System.Windows.Forms namespace. Now that you can assemble a Form to represent the shell of your GUI-based applications, the next task is to understand the details of rendering graphical data (including stylized text and image data) onto the Form’s client area.