CALIGRAPHI - Creation of Adaptive Dialogues Using a Graphical Interface
Gregor Bertrand, Florian Nothdurft, Frank Honold, Felix Schüssel · 2011
In the research area of spoken language dialogue systems there are many ways for modeling dialogues. The dialog model's particular structure depends on the algorithm used to interpret it. In most cases a dialogue's model is quite difficult to understand and to create. We present a novel technique for modeling dialogues based on ready to use open source tools in an easy and understandable way. Making use of our approach a dialogue designer (unfamiliar with the internals of the dialogue manager) can simply develop even complex and adaptive dialogues. The dialogues are then ready to be interpreted by the dialogue management in order to integrate them seamlessly into the spoken language dialogue system.