Generalizing video textures
P.M. Phillips, G. Watson · 2003
This paper presents the results of a project generalizing the 'video textures' technique as described in (Schodl et al., 2000). The algorithms used were generalized such that either video or audio input clips could be used to create novel and infinitely varying video or audio 'textures'. The algorithms were tested and refined to produce acceptable results for both forms of media, and a simple interface was developed allowing the application to be easily extended to other forms of media commonly used in computer graphics such as motion capture.