3D recording for archaeological fieldwork
Marc Pollefeys, Luc Van Gool, Maarten Vergauwen, Kurt Cornelis, Frank Verbiest, Jan Tops · IEEE Computer Graphics and Applications · 2003
Until recently, archaeologists have had limited 3D recording options because of the complexity and expense of the necessary recording equipment. We outline a system that helps archaeologists acquire 3D models without using equipment more complex or delicate than a standard digital camera.