Imaginary devices
Christian Steins, Sean G. Gustafson, Christian Holz, Patrick Baudisch · 2013
We propose Imaginary Devices, a set of freehand gestures that mimic the use of physical input devices. Imaginary Devices allow users to choose the input modality best suited for the task at hand, such as a steering wheel for a driving game or a joystick for a flight simulator. Exploiting the skills that users have acquired using physical input devices, they can instantly begin interacting with an Imaginary Device. Since no physical device is involved, users can switch quickly and effortlessly among a number of devices.