Wearable games as a benchmark method for wearable computing research

Ramon Beckmann, Christian Bertelsmeyer, Erik Dueselder, Hendrik Iben, Erik Koch, Holger Kenn · 2006

Games realized on wearable computers used as a benchmark method for comparing wearable computing dierently stressed will give an good example about how games could be used to get keys for building successful professional applications. The analysis of the results will give an overview which features of wearable computing are adequate devel- oped for dierent tasks and which are not, all in an independent form.

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