Random simulations for generative art construction – some examples
Carola‐Bibiane Schönlieb, Franz Schubert · Journal of Mathematics and the Arts · 2013
In this paper, we discuss the nature of randomness in the arts and some of its underlying mathematical principles. Our aim is to give the reader an overview of the usage of randomness in the visual arts and contrast it with the design of randomness on the computer. We are especially interested in the evolutionary process of random paintings and dynamic algorithms, related to works in animated generative art. Exemplarily, we consider pieces of Arnulf Rainer, Jackson Pollock, Mark Rothko and Alexander Cozens and draw connections to animations generated by algorithms using random functions.