The design of a transport protocol for on-demand graphical rendering
Albert F. Harris, Robin Hillary Kravets · 2002
ABSTRACT In recent years there have been significant advances in 3D scan-ning technologies that allow the creation of meshes with hundreds of millions of polygons. A number of algorithms have been pro-posed for the display of such large models. These advances, coupled with the steady growth in the speed of network links, havegiven rise to a new area of interest, the streaming transmission and visualization of three-dimensional data sets. We present a numberof issues that must be addressed when designing a transport protocol for three-dimensional images as well as a method of transport.We then evaluate an implementation of an On-Demand Graphic Transport Protocol (OGP) that addresses these issues. Categories and Subject Descriptors C.2.2 [Computer]: Communication Networks