Distributed operation in the Borealis stream processing engine

Yanif Ahmad, Bradley Berg, Uğur Çetintemel, Mark Graeme Humphrey, Jeong-Hyon Hwang, Anjali Jhingran, Anurag S. Maskey, Olga Papaemmanouil, Alexander Rasin, Nesime Tatbul, Wenjuan Xing, Ying Xing, Stan Zdonik · 2005

Borealis is a distributed stream processing engine that is being developed at Brandeis University, Brown University, and MIT. Borealis inherits core stream processing functionality from Aurora and inter-node communication functionality from Medusa.We propose to demonstrate some of the key aspects of distributed operation in Borealis, using a multi-player network game as the underlying application. The demonstration will illustrate the dynamic resource management, query optimization and high availability mechanisms employed by Borealis, using visual performance-monitoring tools as well as the gaming experience.

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