An embedded architectural framework for interaction between automobiles and consumer devices

Edward C. Nelson, K. Venkatesh Prasad, Vladimir Rasin, Craig Simonds · 2004

The last two and one half decades have seen rapid growth in the amount and importance of software in automobiles. This growth is bringing about a shift from treating software as a part of the hardware it controls to viewing it as an implementation of a set of services that mediate between the hardware and the functionality seen by the user. This paper describes an in-vehicle computing platform based on the software service platform to provide entertainment and information functions that has been implemented in two prototype vehicles at Ford Motor Company.

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