Real-time rendering of soap bubbles taking into account light interference

Kei Iwasaki, K. Matsuzawa, Tomoyuki Nishita · 2004

In the field of computer graphics, simulation of physi-cal phenomena is of great interest. We focus on the optical effects of soap bubbles. Soap bubbles have fascinating col-oration and interesting physical properties. Therefore they are useful for the entertainment such as movies and games. Soap bubbles change their shapes by surface tension and external forces, and therefore their surface thickness also changes. Since the thickness of the soap bubble is several hundred nanometers, interference of the light occurs. This paper proposes a fast rendering method for the soap bub-bles taking into account light interference and dynamics. In our method, the reflectivities of the thin film that is the cause of the light interference are calculated in advance and stored as textures. This makes it possible to render the de-formable soap bubbles in real-time.

Read the paper · More papers on PaperTik