Ear-Slicing and Quality Triangulation
Bartosz Kajak, Laxmi P. Gewali, Henry Selvaraj · 2011
Most algorithms for polygon triangulation do not consider the quality of generated triangles. Such algorithms tend to generate low-quality mesh characterized by a large number of thin triangles. We present an approach for modifying the ear-cutting triangulation algorithm so that resulting mesh contains higher proportion of quality triangles. We also propose additional method of polygon decomposition that supports higher quality triangulation.