Control of Large Graphics Data Set Visualization Using Script Language
Branislav Sobota · Acta Electrotechnica et Informatica · 2011
This paper describes certain area of scripting languages application in visualization process.The focus is on 3D geometric transformations.Algorithm of 3D object rotation is present in more detail and resulting real time implementation in Ruby is demonstrated.Integration into existing VR system for immersive visualization of complex datasets is explained.The object movement from start to destination position is implemented as sequence of sub-movements with particular increments of path.Visualization engine combines script and object to final result and the output is a scene with rotating object in real-time.