Computer animated graphics as a teaching tool for the Anesthesia Machine Simulator
JJ Jos Hekker · TU/e Research Portal · 1989
The existing Gainesville Anesthesia Simulator has been extended with computer based animated graphics, to help the clinician understand the nature of common yet infrequently observed undesired situations and the extremely rare critical occurrences.This development resulted in a first version of a computer based tutorial that will lead toward a self-contained educational package.The educational package contains three parts:1. a familiarity check, introducing the simulator user to the simulator's anesthesia machine and monitoring equipment, 2. a challenge phase, during which the user is confronted with either a machine malfunction or a patient problem, followed by 3. the feedback, an explanation in which computer animations guide the user through the same malfunction as encountered in the challenge phase, while pointing out effects on the monitored signals and display a possible method to correctly diagnose and correct the problem.Presenting the combination of the Anesthesia Simulator and computer animations at several national an international meetings proved that the approach is a very useful tool to educate users of anesthesia equipment how to diagnose and correct problems with either anesthesia equipment or patient.