A distributed multiuser virtual space system
Mitsuru ENDO, Takami Yasuda, S. Yokoi · IEEE Computer Graphics and Applications · 2003
Today, in an era of increased Internet use, tools designed to help users communicate across the network have begun to proliferate. Interest in virtual 3D spaces is growing too. We outline a technique for directly transferring the necessary parameter information to express virtual human emotions across a network. We also discuss the methods required for constructing a system that can facilitate this kind of direct transfer using distributed object technology. We offer a method for integrating the services of our system and a constructed database of movements. Finally, we propose various quality-of-service (QoS) techniques for effective motion information transfer in our constructed system.