An Adaptive Scheme for Consistency among Players in Networked Racing Games

Tomohito Ikedo, Yutaka Ishibashi · 2006

This paper proposes an adaptive scheme in which causality and prediction control is exerted to preserve the consistency among players. The proposed scheme carries out the adaptive \Delta-causality control with prediction when the network load is light. When the network load is heavy, the dead-reckoning is used instead of the prediction in the scheme. By experiment, we make a performance comparison among six schemes including the proposed scheme. As a result, we illustrate that the proposed scheme is superior to the other schemes in terms of the consistency among players and the interactivity. %

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