Human-computer interactive gaming system - a chinese chess robot
Guofeng Tong, Ying Qu, Cheng Tong · 2009
In this paper, the system of Chinese chess robot is demonstrated, and it presents the latest development of artificial intelligence. The robot could play Chinese chess with human autonomously - with ¿eyes¿ it can recognize the pieces on the chessboard and move them with its mechanical arm. Furthermore, it has high intelligence which could approach the ¿master¿ level. The paper will be organized as follows: Firstly, the general structure and seven subsystems will be introduced briefly; then some key techniques used in Chinese chess gaming system will be discussed.