The Flexible Pointer: An Interaction Technique for Selection in Augmented and Virtual Reality

Alex Olwal, Steven Feiner · 2003

We present a virtual flexible pointer that allows a user in a 3D environment to point more easily to fully or partially obscured objects, and to indicate objects to other users more clearly. The flexible pointer can also reduce the need for disambiguation and can make it possible for the user to point to more objects than currently possible with existing egocentric techniques.

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