A mobile application prototype using network coding

Morten V. Pedersen, Janus Heide, Frank H. P. Fitzek, Torben Huus Larsen · European Transactions on Telecommunications · 2010

Abstract This paper looks into implementation details of network coding for a mobile application running on commercial mobile phones. We describe the necessary coding operations and algorithms that implements them. The coding algorithms forms the basis for a implementation in C++ and Symbian C++. We report on practical measurement results of coding throughput and energy consumption for a single‐source multiple‐sinks network, with and without recoding at the sinks. These results confirm that network coding is practical even on computationally weak platforms, and that network coding potentially can be used to reduce energy consumption. Copyright © 2010 John Wiley & Sons, Ltd.

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