Interacting with pictures: film, narrative and interaction

Stephen Boyd Davis · Digital Creativity · 2002

The article explores the spatial practices of film in order to better understand the design of digital interactive media. The criteria used in the design and selection of the film image are discussed and a novel view of film as a pragmatic and highly economical form of picture making is proposed. The difficulties are highlighted of simply transferring such imagery to an interactive context, but it is argued that the same guiding principles can be applied in the newer medium. It is suggested that the demands of visual interaction are leading to the development of new pictorial modes, but that much work remains to be done. In particular it is proposed that the mature expressivity of traditional film is a goal to which designers of pictorial interactive media should aspire.

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