From geometry to variational calculus: theory and applications of three-dimensional vision

Olivier D. Faugeras · 2002

We present some recent results on the use of geometric and variational techniques to solve problems in computer vision. The thrust of the paper is that a mathematical approach to problems is relevant, without necessarily giving up efficiency in applications. We illustrate our ideas with several examples in the area of surveillance, augmented reality, and image synthesis.

Read the paper · More papers on PaperTik