AUGMENTED REALITY GAMES: A REVIEW

Chek Tien Tan, Donny Cheng Lock Soh · UTS ePRESS (University of Technology Sydney) · 2010

This paper presents a review of the state of the art in Augmented Reality (AR) games. Distinguished advancements in terms of entertainment and serious games from both the research and industry are presented. These works are then analyzed across metrics like technology usage, game genre and chronology. Via this analysis, trends are extracted and novel insights into promising domains are eventually concluded, in both the perspectives of research and commercial development.

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