The RRA algorithm: recursive ray acoustics for three-dimensional speeds of sound
Lawrence J. Ziomek, F. W. Polnicky · IEEE Journal of Oceanic Engineering · 1993
A recursive ray acoustics (RRA) algorithm for three-dimensional speeds of sound is presented. The RRA algorithm is simple, fast, and accurate and uses arc length as the independent variable. In its present form, it can be used to compute the position, angles of propagation, travel time, and path length along a ray path. Preliminary results from computer simulation studies designed to test the algorithm's accuracy and capabilities are also presented.>